Framework Utilities
LoadModel
Load a model when called from a thread it will yield until loaded
Framework.LoadModel(model) - model:
number | string
LoadAnimDict
Load a animation dictionary when called from a thread it will yield until loaded
Framework.LoadAnimDict(animDict) - animDict:
string
LoadAnimSet
Load a animation clipset when called from a thread it will yield until loaded
Framework.LoadAnimSet(animSet)- animSet:
string
LoadAmbientAudioBank
Load a ambient audio bank when called from a thread it will yield until loaded
Framework.LoadAmbientAudioBank(bank)- bank:
string
LoadMissionAudioBank
Load a mission audio bank when called from a thread it will yield until loaded
Framework.LoadMissionAudioBank(bank)- bank:
string
LoadScriptAudioBank
Load a script audio bank when called from a thread it will yield until loaded
Framework.LoadScriptAudioBank(bank)- bank:
string
GetPeds
Get the Game Ped Pool
Framework.GetPeds()returns: [handlers: number]
GetObjects
Get the Game Object Pool
Framework.GetObjects()returns: [handlers: number]
GetVehicles
Get the Game Vehicle Pool
Framework.GetVehicles()returns: [handlers: number]
GetPickups
Get the Game Pickup Pool
Framework.GetPickups()returns: [handlers: number]
GetClosestPed
Get the ped and coords closest to set coords and distance
Framework.GetClosestPed(coords, distance)- coords:
vector3 - distance?:
number
returns:
- ped?:
number - coords?:
vector3
GetClosestPlayer
Get the player, ped and coords closest to set coords and distance
Framework.GetClosestPlayer(coords, distance, includeLocal)- coords:
vector3 - distance?:
number - includeLocal?:
boolean
returns:
- player?:
number - ped?:
number - coords?:
vector3
GetClosestObject
Get the object and coords closest to set coords and distance
Framework.GetClosestObject(coords, distance)- coords:
vector3 - distance?:
number
returns:
- object?:
number - coords?:
vector3
GetClosestVehicle
Get the vehicle and coords closest to set coords and distance
Framework.GetClosestVehicle(coords, distance, includeLocal)- coords:
vector3 - distance?:
number - includeLocal?:
boolean
returns:
- vehicle?:
number - coords?:
vector3
GetClosestPickup
Get the pickup and coords closest to set coords and distance
Framework.GetClosestPickup(coords, distance)- coords:
vector3 - distance?:
number
returns:
- pickup?:
number - coords?:
vector3
GetNearbyPeds
Get all peds and coords in range of set coords and distance
Framework.GetNearbyPeds(coords, distance)- coords:
vector3 - distance?:
number
returns: { ped: number, coords: vector3 }[]
GetNearbyPlayers
Get all players, peds and coords in range of set coords and distance
Framework.GetNearbyPlayers(coords, distance, includeLocal)- coords:
vector3 - distance?:
number - includeLocal?:
boolean
returns: { id: number, ped: number, coords: vector3 }[]
GetNearbyObjects
Get all objects and coords in range of set coords and distance
Framework.GetNearbyObjects(coords, distance)- coords:
vector3 - distance?:
number
returns: { object: number, coords: vector3 }[]
GetNearbyVehicles
Get all vehicles and coords in range of set coords and distance
Framework.GetNearbyVehicles(coords, distance, includeLocal)- coords:
vector3 - distance?:
number - includeLocal?:
boolean
returns: { vehicle: number, coords: vector3 }[]
GetNearbyPickups
Get all pickups and coords in range of set coords and distance
Framework.GetNearbyPickups(coords, distance)- coords:
vector3 - distance?:
number
returns: { pickup: number, coords: vector3 }[]
ProgressBar
Displays a running progress bar
Framework.ProgressBar(data)- data:
table- duration:
number - label:
string - canCancel?:
boolean - useWhileDead?:
boolean - anim?:
table- dict?:
string - clip?:
string - flag?:
number - scenario?:
string
- dict?:
- disable?:
table- move?:
boolean - vehicle?:
boolean - combat?:
boolean - mouse?:
boolean
- move?:
- props?: (
objectorarray)- model:
string - bone?:
number - pos:
vector3 - rot:
vector3
- model:
- onFinish?:
function() - onCancel?:
function()
- duration:
NetworkRequestControlOfNetworkId
Not Recommended Unless You Absolutely Need It
Request network control of network id
Framework.NetworkRequestControlOfNetworkId(netid) - netid:
number
NetworkRequestControlOfEntity
Not Recommended Unless You Absolutely Need It
Request network control of entity
Framework.NetworkRequestControlOfEntity(entity) - entity:
number
NetworkRequestControlOfDoor
Not Recommended Unless You Absolutely Need It
Request network control of door
Framework.NetworkRequestControlOfDoor(door) - door:
number