Framework Utilities
LoadModel
Load a model when called from a thread it will yield until loaded
Framework.LoadModel(model)
- model:
number | string
LoadAnimDict
Load a animation dictionary when called from a thread it will yield until loaded
Framework.LoadAnimDict(animDict)
- animDict:
string
LoadAnimSet
Load a animation clipset when called from a thread it will yield until loaded
Framework.LoadAnimSet(animSet)
- animSet:
string
LoadAmbientAudioBank
Load a ambient audio bank when called from a thread it will yield until loaded
Framework.LoadAmbientAudioBank(bank)
- bank:
string
LoadMissionAudioBank
Load a mission audio bank when called from a thread it will yield until loaded
Framework.LoadMissionAudioBank(bank)
- bank:
string
LoadScriptAudioBank
Load a script audio bank when called from a thread it will yield until loaded
Framework.LoadScriptAudioBank(bank)
- bank:
string
GetPeds
Get the Game Ped Pool
Framework.GetPeds()
returns: [handlers: number]
GetObjects
Get the Game Object Pool
Framework.GetObjects()
returns: [handlers: number]
GetVehicles
Get the Game Vehicle Pool
Framework.GetVehicles()
returns: [handlers: number]
GetPickups
Get the Game Pickup Pool
Framework.GetPickups()
returns: [handlers: number]
GetClosestPed
Get the ped and coords closest to set coords and distance
Framework.GetClosestPed(coords, distance)
- coords:
vector3
- distance?:
number
returns:
- ped?:
number
- coords?:
vector3
GetClosestPlayer
Get the player, ped and coords closest to set coords and distance
Framework.GetClosestPlayer(coords, distance, includeLocal)
- coords:
vector3
- distance?:
number
- includeLocal?:
boolean
returns:
- player?:
number
- ped?:
number
- coords?:
vector3
GetClosestObject
Get the object and coords closest to set coords and distance
Framework.GetClosestObject(coords, distance)
- coords:
vector3
- distance?:
number
returns:
- object?:
number
- coords?:
vector3
GetClosestVehicle
Get the vehicle and coords closest to set coords and distance
Framework.GetClosestVehicle(coords, distance, includeLocal)
- coords:
vector3
- distance?:
number
- includeLocal?:
boolean
returns:
- vehicle?:
number
- coords?:
vector3
GetClosestPickup
Get the pickup and coords closest to set coords and distance
Framework.GetClosestPickup(coords, distance)
- coords:
vector3
- distance?:
number
returns:
- pickup?:
number
- coords?:
vector3
GetNearbyPeds
Get all peds and coords in range of set coords and distance
Framework.GetNearbyPeds(coords, distance)
- coords:
vector3
- distance?:
number
returns: { ped: number, coords: vector3 }[]
GetNearbyPlayers
Get all players, peds and coords in range of set coords and distance
Framework.GetNearbyPlayers(coords, distance, includeLocal)
- coords:
vector3
- distance?:
number
- includeLocal?:
boolean
returns: { id: number, ped: number, coords: vector3 }[]
GetNearbyObjects
Get all objects and coords in range of set coords and distance
Framework.GetNearbyObjects(coords, distance)
- coords:
vector3
- distance?:
number
returns: { object: number, coords: vector3 }[]
GetNearbyVehicles
Get all vehicles and coords in range of set coords and distance
Framework.GetNearbyVehicles(coords, distance, includeLocal)
- coords:
vector3
- distance?:
number
- includeLocal?:
boolean
returns: { vehicle: number, coords: vector3 }[]
GetNearbyPickups
Get all pickups and coords in range of set coords and distance
Framework.GetNearbyPickups(coords, distance)
- coords:
vector3
- distance?:
number
returns: { pickup: number, coords: vector3 }[]
ProgressBar
Displays a running progress bar
Framework.ProgressBar(data)
- data:
table
- duration:
number
- label:
string
- canCancel?:
boolean
- useWhileDead?:
boolean
- anim?:
table
- dict?:
string
- clip?:
string
- flag?:
number
- scenario?:
string
- dict?:
- disable?:
table
- move?:
boolean
- vehicle?:
boolean
- combat?:
boolean
- mouse?:
boolean
- move?:
- props?: (
object
orarray
)- model:
string
- bone?:
number
- pos:
vector3
- rot:
vector3
- model:
- onFinish?:
function()
- onCancel?:
function()
- duration:
NetworkRequestControlOfNetworkId
Not Recommended Unless You Absolutely Need It
Request network control of network id
Framework.NetworkRequestControlOfNetworkId(netid)
- netid:
number
NetworkRequestControlOfEntity
Not Recommended Unless You Absolutely Need It
Request network control of entity
Framework.NetworkRequestControlOfEntity(entity)
- entity:
number
NetworkRequestControlOfDoor
Not Recommended Unless You Absolutely Need It
Request network control of door
Framework.NetworkRequestControlOfDoor(door)
- door:
number