Zone BoxZone
Creates BoxZone
Zone.BoxZone(data)- data: 
table- debug?: 
boolean - coords: 
vector3 - size?: 
vector3- Default: 
vector3(4, 4, 4) 
 - Default: 
 - rotation?: 
number - onEnter: 
function(self: CZone) - onExit: 
function(self: CZone) - inside: 
function(self: CZone) 
 - debug?: 
 
returns: CZone