Zone BoxZone
Creates BoxZone
Zone.BoxZone(data)
- data:
table
- debug?:
boolean
- coords:
vector3
- size?:
vector3
- Default:
vector3(4, 4, 4)
- Default:
- rotation?:
number
- onEnter:
function(self: CZone)
- onExit:
function(self: CZone)
- inside:
function(self: CZone)
- debug?:
returns: CZone